Alliance for Open Media Releases Reference Software for Polygonal Mesh Coding Standard
The Alliance for Open Media has launched its PMC reference software on GitLab, enabling developers to test and refine the upcoming 3D object compression standard

The Alliance for Open Media (AOMedia) has officially announced the public release of the reference software for its upcoming Polygonal Mesh Coding (PMC) standard. This software is now accessible on GitLab, where it is ready for developers to use, evaluate, and contribute feedback. The release marks a significant step in the development of the PMC standard, providing a foundation for industry-wide testing and implementation before the standard is finalized.[1][2]
Polygonal Mesh Coding is a compression technology specifically designed for polygonal meshes, which are a common method for representing 3D objects. These meshes define the structure of 3D models using a network of vertices, edges, and faces. As 3D content becomes more prevalent across digital platforms, the PMC standard aims to provide efficient ways to handle these complex data structures.[1]
Announced from Wakefield, Massachusetts, the release of this reference software provides the industry with an early look at AOMedia's approach to 3D data efficiency. By making the code accessible on a public repository, the organization aims to foster collaboration and technical refinement within the developer community. This open approach is intended to ensure the technology meets the diverse needs of the developer community as they integrate 3D meshes into their projects.[1][2]



